PoE 2 servers are restarting in:
PoE 2 服务器正在重新启动:
They should be back up in approximately .PoE 2 服务器正在重新启动:
00:25:43
.它们应该在大约 .
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In our update post yesterday we said we would be checking to see if there were any outliers in the area clear times during the campaign. Now that we have done the first pass of our assessment, we can talk about some of the changes that we are making to improve things.
在昨天的更新帖子中,我们表示我们将检查活动期间该地区的清除时间是否有任何异常值。现在我们已经完成了评估的第一轮,我们可以谈谈我们为改进情况所做的一些更改。 Our focus this time is on Act 3 areas since this act has a somewhat overall longer completion time. 我们这次的重点是第 3 幕区域,因为该法案的总体完成时间要长一些。 The Drowned City 溺水之城This area had a very large dead end that was intended to contain an entrance to an area that was temporarily cut to ship Early Access. Unfortunately this means that in the live version, this leads up to an inaccessible door with no checkpoint. We are removing that part of the level and the part that leads up to it which will reduce the overall size of the area quite a lot, but more importantly prevent the frustrating situation where you go the wrong way and have to backtrack.这个区域有一个非常大的死胡同,旨在包含一个通往该区域的入口,该区域被临时切割以用于飞船抢先体验。不幸的是,这意味着在实时版本中,这会导致一扇没有检查点的无法进入的门。我们正在删除关卡的那部分和通向它的部分,这将大大减少该区域的整体大小,但更重要的是防止你走错路而不得不回头的令人沮丧的情况。 Utzaal 乌扎尔This area has exactly the same problem as the Drowned City and we are doing exactly the same fix, but in addition has a second dead end where the entrance to the Treasure Vault is located in the Present version of this area. We have removed that dead end as well.这个区域和溺水城的问题完全一样,我们正在做同样的修复,但除此之外还有第二个死胡同,即宝藏库的入口位于这个区域的当前版本中。我们也消除了这个死胡同。 The Apex Of Filth 污秽之巅This area is shaped like a large spiral which was originally done because the boss arena had to be in the center to maintain continuity with the Past version. We are breaking that continuity to make the area smaller, which will make the area better overall.这个区域的形状像一个大螺旋,最初这样做是因为 Boss 竞技场必须位于中心,以保持与过去版本的连续性。我们正在打破这种连续性,使面积更小,这将使该区域整体变得更好。 The Azak Bog 阿扎克沼泽This area is a large square that has extremely high variance in how long it takes to find the boss because the location of that boss is highly variable. We have changed this area to be more rectangular with the boss at the other end from where you start which means that you can get to the boss more quickly without needing to explore the entire area as well as making it somewhat smaller.这个区域是一个大方块,找到 Boss 所需的时间差异非常大,因为该 Boss 的位置变化很大。我们将此区域更改为更矩形,Boss 位于您开始位置的另一端,这意味着您可以更快地到达 Boss,而无需探索整个区域,并且会使其变得更小。 Infested Barrens 感染荒地This area primarily trips people up because it requires you to find a waypoint to the Waterways before you can continue on to the Chimeral Wetlands if you want to be able to come back easily after finishing Jiquani's Sanctum. We are modifying the area to have a bottleneck requiring you to go past the entrance to the Waterways near the start meaning that there are less things you need to try to find in this area and cutting down the size slightly.这个区域主要是绊倒人们,因为如果你想在完成 Jiquani 的圣所后能够轻松返回,它需要你先找到一个通往水道的航点,然后才能继续前往 Chimeral 湿地。我们正在修改该区域以具有瓶颈,要求您在起点附近通过水道入口,这意味着您需要在该区域尝试找到的东西更少,并略微减小了面积。 Jungle Ruins 丛林废墟This area had a problem where it was often hard to identify the exit to the Infested Barrens from far enough away. We have made the entrance more clear and moved the checkpoint further so that you are more likely to see it. This area has also been made slightly smaller.这个地区有一个问题,通常很难从足够远的地方确定通往 Infested Barrens 的出口。我们使入口更加清晰,并将检查点进一步移动,以便您更有可能看到它。这个区域也变得略小一些。 Chimeral Wetlands 奇美拉尔湿地This area has some random variations that put the entrance to the Temple of the Chaos very far away from the entrance to the Machinarium requiring a lot of backtracking. We are moving these two entrances closer together.这个区域有一些随机的变化,这使得混沌神殿的入口与机械殿的入口非常远,需要大量的回溯。我们正在将这两个入口靠得更近。 Jiquani's MachinariumThis area primarily takes extra time due to searching for Soul Cores. We have added an extra Soul Core to reduce the average amount of time it takes to find them.由于寻找灵魂核心,这个区域主要需要额外的时间。我们添加了一个额外的灵魂核心,以减少找到它们所需的平均时间。 Jiquani's Sanctum Jiquani 的圣所This area suffers from the same problem as Machinarium. We have added an extra Soul Core to this area as well to reduce the amount of time you need to search.这个区域存在与 Machinarium 相同的问题。我们还在此区域添加了一个额外的 Soul Core,以减少您需要搜索的时间。 General Changes 一般更改We have also noticed that a common issue is doing a side area and then coming back to the main area and finding that it has been reset, making you need to clear it a second time. We have a more permanent solution in mind for this issue but as a temporary improvement we have increased the timeout time for areas with side-areas off them. This should reduce how often you run into this issue.我们还注意到,一个常见问题是做一个侧面区域,然后回到主区域,发现它已被重置,因此您需要再次清除它。对于此问题,我们有一个更持久的解决方案,但作为临时改进,我们增加了 side-areas 关闭的区域的超时时间。这应该会减少您遇到此问题的频率。 These changes should be deployed within the next few days. Of course, we will continue to monitor things and see if further changes are needed. 这些更改应在接下来的几天内部署。当然,我们将继续监控情况,看看是否需要进一步的改变。 |
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Posted by Community_Team 发布者 Community_Team on Apr 8, 2025, 3:50:05 AM Grinding Gear Games on Apr 8, 2025, 3:50:05 上午 Grinding Gear Games |
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rue is a cat 小芸是一只猫
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HI MOM HI CUTEDOG 嗨,妈妈,嗨,可爱狗
Last edited by Shivrader#7343 on Apr 8, 2025, 3:52:06 AM
最后由 Shivrader#7343 于 2025 年 4 月 8 日上午 3:52:06 编辑 |
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great game keep it up guys
很棒的游戏,继续努力,伙计们 | |
Rue is a cat Rue 是一只猫
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Right....
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Fix answered call
Last edited by lalalala4la#4020 on Apr 8, 2025, 3:54:50 AM
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so you make changes and you never changed my warbringer ascend which is buged and not fixed till day 4 which is called if u remember or i guess u forgot it .. Ancestral spirits !!!!!!!!!!!
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Finally, thank you guys
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