AI Strategies in Draughts and Checkers
Draughts, Checkers, Artificial Intelligence, Two Player Games, MiniMax,
Alpha beta Pruning, Ant Colony Optimization, Genetic Algorithms
Summary of top 4 papers
Paper | Abstract summary |
---|---|
Artificial Intelligence Techniques AppliedTo Draughts D. Allsop 2013 · 0 citations | The paper develops a draughts-playing program that learns game strategies using AI techniques like minimax, alpha-beta pruning, and genetic algorithms. |
Pembuatan Perangkat Lunak Untuk Permainan Draught (Checkers) Dengan Menggunakan Alogaritma Alpha-Beta Pruning Rini Widayanti Suyitno 2005 · 0 citations | The paper describes the development of a checkers game software using the Alpha-Beta Pruning algorithm. |
Design of Checkers Game Using Alpha-Beta Pruning Algorithm Achmad Naufal Wijaya Jofanda +1 INTENSIF: Jurnal Ilmiah Penelitian dan Penerapan Teknologi Sistem Informasi 2021 · 2 citations PDFDOI | The paper describes the design of a checkers game using the alpha-beta pruning algorithm, an optimization technique from the minimax algorithm. |
Machine learning using a genetic algorithm to optimise a draughts program board evaluation function Kenneth J. Chisholm +1 International Conference on Evolutionary Computation 1997 · 9 citations DOI | The paper uses a genetic algorithm to optimize the board evaluation function of a draughts (checkers) program. |
Implementation of Alpha-Beta Pruning and Transposition Tables on Checkers Game Cristian C. Suancha +2 IEEE Access 2024 · 0 citations DOI | The paper implements alpha-beta pruning and transposition tables to optimize the AI in a web-based checkers game. |
LS-Draughts - A Draughts Learning System based on genetic algorithms, neural network and temporal differences H. C. Neto +1 IEEE Congress on Evolutionary Computation 2007 · 16 citations DOI | LS-Draughts is a learning system for draughts (checkers) that uses genetic algorithms, neural networks, and temporal differences to automatically generate an effective set of features and train a player agent. |
An Application of Genetic Algorithm to the Game of Checkers Gabriella A. B. Barros +3 Brazilian Symposium on Games and Digital Entertainment 2011 · 3 citations DOI | Genetic algorithms can be used to create an effective AI opponent for the game of checkers. |
Analysis of Game Tree Search Algorithms Using Minimax Algorithm and Alpha-Beta Pruning Prof. Sumit S Shevtekar +2 International Journal of Scientific Research in Computer Science Engineering and Information Technology 2022 · 1 citation PDFDOI | The paper analyzes game tree search algorithms using the Minimax algorithm and Alpha-Beta pruning for two-player games. |