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AOORLDICS
HYBRID DIFFICULTY CATALOGUE
AOORLDICS 混合难度目录

The application of declared difficulty in Free Hybrids
在自由混合中声明的难度的应用

Appendix VI of AS Rules
AS 规则附录六

Version 5.1 In force as from 1 September 2024
版本 5.1 自 2024 年 9 月 1 日起生效

TABLE OF CONTENTS 目录

INTRODUCTION … 3 引言 … 3
HYBRIDS … 3 混合体 … 3
  1. DEFINITION … 3 定义 … 3
  2. HOW TO COUNT HYBRID MOVEMENTS … 3
    如何计算混合运动……3
  3. HYBRID DIFFICULTY COMPONENTS … 4
    混合难度组件 … 4
  4. BONUSES … 4 奖金 … 4
  5. HYBRID BASE MARK … 4
    FAMILIES OF MOVEMENTS. … 5
    运动的家庭。… 5
  6. THRUSTS … 5
  7. SPINS. … 8
  8. TWISTS … 11
  9. AIRBORNE WEIGHT. … 15 空中重量……15
  10. FLEXIBILITY. … 17 灵活性。… 17
  11. CONNECTIONS. … 20 连接。… 20
    BONUSES … 24 奖金 … 24
    GENERAL PRINCIPLES. … 25 一般原则。… 25
    THE COACH CARD … 28
    教练卡 … 28

    IMPORTANT - REGARDING DECLARED DIFFICULTY MOVEMENTS / COACH CARD … 29
    重要 - 关于声明的困难动作 / 教练卡 … 29

    COACH CARD LEGEND: … 30
    教练卡图例:… 30

    COACH CARD AUTO CALCULATOR (EXCEL TOOL) … 31APPENDIX 1 - Hybrid Difficulty Table (following page 29)APPENDIX 2 - Coach Card (following the Hybrid Difficulty Table)
    教练卡自动计算器(Excel 工具)… 31 附录 1 - 混合难度表(第 29 页)附录 2 - 教练卡(在混合难度表后)
The following has been revised in the October 2024 , version 5.1:
以下内容已在 2024 年 10 月修订,版本 5.1:
  • Difficulty Guide renamed Hybrid Catalogue
    难度指南更名为混合目录
  • Definition of a Free Hybrid revised
    自由混合的定义修订版
  • Base Mark (O.5) defined as being added to DD value
    基础标记(0.5)定义为添加到 DD 值上
  • Revised Hybrid Difficulty Table
    修订版混合难度表
  • Family descriptions updated to reflect community feedback and revised difficulty table
    家庭描述已更新,以反映社区反馈和修订的难度表
  • The removal of hybrid bonuses, except pattern changes
    除了模式变化,混合奖金的取消
  • General principles updated
    更新的基本原则
  • Applicable updates to supporting materials (coach card template and examples, excel tool, etc.)
    适用的支持材料更新(教练卡模板和示例、Excel 工具等)

INTRODUCTION 介绍

  • World Aquatics documents written word will prevail over any other documents or video examples (AQUA or otherwise).
    世界水上运动的书面文件将优先于任何其他文件或视频示例(无论是 AQUA 还是其他)。
  • As stated in the AS Manual regarding judging routines, the same principle shall also apply for TCs: Hybrids may be performed close to or far from TCs position and/or in moving water caused by the (intentional) power of actions, the number of athletes performing, or the moving progression (“travelling”) of the Hybrid, as such TCs must focus on what they see at or over the water surface.
    根据 AS 手册中关于评判程序的说明,同样的原则也适用于 TCs:混合动作可以在靠近或远离 TCs 位置的地方进行,和/或在由于(故意)动作的力量、表演运动员的数量或混合动作的移动进程(“旅行”)而造成的流动水域中进行,因此这些 TCs 必须专注于他们在水面上或水面以上所看到的内容。
  • In regard to any hybrid techniques where compliance to specific angles or height levels is required:
    关于任何需要遵守特定角度或高度水平的混合技术:
  • If technology is available at a competition where athletes can be accurately measured via analysis software for compliance to stated angles or height levels, then clear non-compliance to a required angle or level would result in a Base Mark
    如果在比赛中可以通过分析软件准确测量运动员是否符合规定的角度或高度水平,那么明显不符合要求的角度或水平将导致基础分
  • For Technical Controllers without technology - then non-compliance to a required angle or height level should be very obvious and clear in a video review (so far off the angle/height that there is no doubt). If too close to call and in doubt, then the ruling should go in favour of the athlete.
    对于没有技术的技术控制者来说,视频回放中不符合要求的角度或高度水平应该非常明显和清晰(偏离角度/高度到毫无疑问的程度)。如果难以判断且有疑虑,则裁决应有利于运动员。

HYBRIDS 混合体

- Definition of a Hybrid:
- 混合的定义:

  • A free hybrid (one intentionally being declared for DD on a Coach Card) is defined as having a combination of five (5) or more movements performed with lower limbs with intentional apnea (head down under hips level).
    一个免费的混合(在教练卡上故意声明为 DD 的混合)被定义为下肢进行五(5)个或更多动作的组合,并伴有故意的屏息(头部低于臀部水平)。
  • Short hybrid-like movements of 4 or less movements with or without intentional apnoea OR horizonal movements along the surface with lower limb actions that have consequential apnoea (rolling over, kicking, etc.) are considered as transitional movements.
    四个或更少的短暂混合式动作,无论是否故意屏息,或沿着水面进行的水平动作伴随下肢动作导致的屏息(翻滚、踢腿等)都被视为过渡动作。
  • How to count hybrid movements:
    如何计算混合运动:
  • The Definition of a Hybrid Movement = a definitive change in the position or direction of the lower limbs as mandated by the choreography of the routine.
    混合运动的定义 = 由例程的编排所要求的下肢位置或方向的明确变化。
  • Regarding entries and exits:
    关于进出:
  • Front Pike Pulldown - the action of the body bending into the pike position is movement number one, with counting continuing from there
    前倾下拉 - 身体弯曲成前倾姿势的动作是第一步,之后继续计数
  • Entry from a Ballet Leg - A Ballet Leg kick counts in the hybrid if used as an entry into the hybrid (kick up and then a Catalina like rotation, kick up and then into inverted tuck, etc.)
    芭蕾腿的进入 - 如果作为进入混合的方式使用,芭蕾腿踢算作混合中的一部分(先踢起,然后进行类似卡塔利娜的旋转,先踢起然后进入倒立收腹等)。
  • If starting from underwater, start counting from the first position for example a pike, tuck, tabletop, or a submerged back pike (before a thrust)
    如果从水下开始,从第一个位置开始计数,例如鲈鱼、收腹、桌面或潜水背鲈(在推送之前)
  • No movements shall be counted underwater - for example, a tuck from ankles at the end of a spin would count as one movement, however if the athlete(s) tuck when completely submerged no movement shall be counted
    水下的动作不应被计入——例如,旋转结束时从脚踝处收腹算作一个动作,但如果运动员完全沉入水中时收腹,则不计入任何动作
  • Spins / Twists / Twirls: each 1 / 2 1 / 2 1//21 / 2 turn (1800) shall count as 1 movement
    旋转 / 扭转 / 旋转:每个 1 / 2 1 / 2 1//21 / 2 转(1800)计为 1 次动作
  • A “swirl” action counts as one movement from it’s beginning to its clear stopping point or next clear action as momentum/force must be considered.
    “旋转”动作从开始到明显停止点或下一个明显动作算作一个动作,因为必须考虑动量/力量。
  • Fast kick type actions (for example fast “tendu” like action similar to ballet: movement in ballet where the working leg is extended along the floor until only the tip of the toe remains touching the floor) shall count as 1 movement (i.e. there is a clear exertion of energy/muscle tension and then a recovery)
    快速踢腿类型的动作(例如类似于芭蕾舞的快速“伸展”动作:在芭蕾舞中,工作腿沿着地面伸展,直到只有脚尖仍然接触地面)应视为 1 个动作(即有明显的能量/肌肉紧张的施加,然后是恢复)。
  • When rotating and performing leg movements at the same time, only the rotations shall be counted.
    在旋转和同时进行腿部运动时,仅计算旋转。
  • Cadence: each cadence movement shall count as 1 movement. You do not count the movements of each athlete as they all do the same action, but on their own counts.
    节奏:每个节奏动作计为 1 个动作。您不需要计算每个运动员的动作,因为他们都在各自的计数中执行相同的动作。
  • Hybrid difficulty components:
    混合难度组件:
  • Hybrid difficulty components are declared skills with assigned degree of difficulty (DD) values that comprise transitions in a hybrid and are grouped in the following “families” by level:
    混合难度组件是被声明的技能,具有分配的难度(DD)值,这些值构成了混合中的过渡,并按级别分为以下“家族”:
  • THRUSTS (T)
  • SPINS(S)
  • TWISTS ® - which include Twirls and Swirls
    TWISTS ® - 包括 Twirls 和 Swirls
  • FLEXIBILITY (F) 灵活性 (F)
  • AIRBORNE WEIGHT (A) 空中重量 (A)
  • CONNECTIONS ©
  • All families include a first level which is defined as Basic (B), then each family progresses from level 1 upwards to a maximum of level 10.
    所有家庭都包括一个定义为基础(B)的第一层,然后每个家庭从第 1 级向上发展,最高可达第 10 级。
  • Bonuses: 奖金:
  • Team Tech, Team Free and Free Combination routines shall include a bonus for each Pattern Change executed valued at 0.20 each
    团队技术、团队自由和自由组合例程应包括每次执行的模式变化的奖金,每个奖金价值 0.20。
  • Hybrid Base Mark: 混合基础标记:
  • Base Mark for all hybrids is the same and has a value of 0.5.
    所有混合动力车型的基础分数相同,值为 0.5。
  • The Hybrid Base Mark value of 0.5 is added to the value of the hybrid DD, and it is the value (O.5) the hybrid will go to if not successful in achieving the declared difficulty.
    混合基础标记值 0.5 被添加到混合 DD 的值中,如果未能成功达到声明的难度,混合将达到的值为 0.5。
  • Total Hybrid Declared Difficulty (DD) Value
    总混合声明难度(DD)值

    = BASE MARK (0.5) + MOVEMENTS (Families) + BONUS (Team only)
    = 基础分数 (0.5) + 动作 (家庭) + 奖金 (仅限团队)

FAMILIES OF MOVEMENTS 运动家庭

1. THRUSTS (T)

The Thrust ( T T TT ) family includes variations of thrusts as defined in AS Rulebook BM: “From a Submerged Back Pike Position with the legs perpendicular to the surface of the water a vertical upward movement of the legs and hips is rapidly executed as the body unrolls to assume a Vertical Position*. Maximum height desirable”.
推力( T T TT )家族包括 AS 规则手册 BM 中定义的推力变体:“从水下背部尖头位置,双腿与水面垂直,迅速向上移动双腿和臀部,同时身体展开以呈现垂直位置*。期望的最大高度。”

*Note: other 1 and 2 leg body positions are allowed as per the Thrust levels defined.
*注意:根据定义的推力级别,允许其他 1 和 2 腿身体姿势。
  • Whenever “Thrust” is stated it means two legs, otherwise one leg is stated.
    每当提到“推力”时,指的是两条腿,否则指的是一条腿。
  • The minimum height for a Thrust to be able to be accepted is a 3.5 (Dynamic height) which is above the knees meaning TCs must clearly see that height level achieved, or the thrust will be subject to Base Mark.
    接受推力的最低高度为 3.5(动态高度),高于膝盖,这意味着 TC 必须清楚地看到达到该高度水平,否则推力将受到基准标记的限制。

  • Thrust endings with crashing OR with descent are clearly differentiated and defined in the difficulty table at different levels and values.
    在不同的级别和数值的难度表中,推力结束时的撞击或下降被清晰地区分和定义。
  • For a Thrust and vertical descent
    用于推力和垂直下降
  • If a descent is executed from maximum height until below the knee (kneecaps submerged) and then a crash occurs, this still applies as an accomplished descent.
    如果从最大高度下降到膝盖以下(膝盖浸入水中),然后发生坠毁,这仍然被视为一次成功的下降。
  • A Thrust with flexibility must exhibit flexibility at maximum height like Airborne Split Position or Vertical to Knight. A thrust with Airborne Split Position or a split variant must show body alignment under hips, as described in BP and must show flexibility at minimum of "scissors ( 90 90 90^(@)90^{\circ} ) / 0.1-2.9 for split as per the AS Manual. Body alignment means lower back arched, with hips, shoulders, and head on a vertical line. Split variants may not exhibit bent front legs, and only back legs that bend downward (with the knee facing the ceiling /
    一个具有灵活性的推力必须在最大高度时表现出灵活性,如空中劈叉位置或垂直骑士。具有空中劈叉位置或劈叉变体的推力必须在臀部下方显示身体对齐,如 BP 中所述,并且在 AS 手册中,劈叉的灵活性至少要达到“剪刀( 90 90 90^(@)90^{\circ} )/ 0.1-2.9”。身体对齐意味着下背部拱起,臀部、肩膀和头部在一条垂直线上。劈叉变体可能不表现出弯曲的前腿,只有向下弯曲的后腿(膝盖朝向天花板)。


    not inward). 不向内。
  • For thrusts with flexibility followed by a spin or twirl, the spin or twirl can begin at any time - ie the legs can be out of the VP cone.
    对于带有灵活性的推力后接旋转或旋转,旋转或旋转可以在任何时候开始——即腿可以在 VP 锥体之外。
  • For thrusts followed by a Twirl = A rotation at a sustained height - height remains constant throughout the rotation. Therefore, any obvious change in height downwards is subject to a Base Mark. “Obvious” is defined as a drop in two height levels. So, if the athlete starts above their knee (6.5) and drops to below knee (4.5) that would be a Base Mark. A change in one height level = execution.
    对于伴随旋转的推力 = 在持续高度下的旋转 - 在整个旋转过程中高度保持不变。因此,任何明显的向下高度变化都将受到基础评分。“明显”的定义是下降两个高度级别。因此,如果运动员从膝盖以上(6.5)下降到膝盖以下(4.5),那将是一个基础评分。一个高度级别的变化 = 执行。
  • In the case that a thrust is performed that exhibits actions from different levels - declare the most difficult movement. For example, if a Thrust with Flexibility continued by catching (clearly stopping - stable height demonstrated) in a Vertical Position above the knees is performed, declare a T9.
    在进行不同层次的动作的推力时,声明最困难的动作。例如,如果执行一个在膝盖上方的垂直位置中继续抓取(明显停止 - 稳定高度展示)的灵活性推力,则声明为 T9。
  • Regarding a Thrust Level 9 with catching: Once the “stable height demonstrated for 1 second (1s) or more” in VP has occurred any difficulty movement can then be performed and be declared as per the rules, for example: T9 followed by A6, S3, etc.
    关于推力等级 9 与捕捉:一旦在 VP 中出现“稳定高度持续 1 秒(1s)或更长时间”,则可以根据规则执行任何困难动作并进行声明,例如:T9 后跟 A6、S3 等。
  • Spins following Thrusts must drop gradually. Athletes who obviously hold the rotation at the ankle level (ie twisting vs spinning) will be subject to a Base Mark as per below standards:
    随后的旋转必须逐渐减小。明显在脚踝处保持旋转的运动员(即扭转与旋转)将根据以下标准受到基础分的影响:
For Spin 180 180 180^(@)180^{\circ} to Spin 720 720 720^(@)720^{\circ}
从旋转 180 180 180^(@)180^{\circ} 到旋转 720 720 720^(@)720^{\circ}

Entire rotation must be gradual
整个旋转必须是渐进的

For Spin 1080 1080 1080^(@)1080^{\circ}
A maximum of one rotation at the ankle level is allowed
在踝关节处最多允许进行一次旋转
Level 级别 Code 代码 Description 描述 DD Value DD 值
B TB Thrust with one or two legs followed by crashing on the surface
用一条或两条腿向前推进,然后撞击表面
0.30
1 T1 Thrust with one leg followed by vertical descent
单腿推力后接垂直下降
0.45
2 т2a Thrust with one leg followed by Spin 180 180 180^(@)180^{\circ}
单腿推进后旋转 180 180 180^(@)180^{\circ}
0.50
T2b Thrust with one leg followed by Twirl 180 180 180^(@)180^{\circ} and a crash
用一条腿向前推,然后旋转 180 180 180^(@)180^{\circ} ,再加上一个撞击
3 ТЗа Thrust and vertical descent
推力和垂直下降
0.65
T3b Thrust with one leg followed by Spin 360 360 360^(@)360^{\circ}
单腿推进后旋转 360 360 360^(@)360^{\circ}
T3c Thrust with one leg followed by Twirl 180 180 180^(@)180^{\circ} and descent
单腿推送,接着旋转 180 180 180^(@)180^{\circ} 和下降
T3d Thrust with flexibility followed by crashing
灵活的推力后接着撞击
4 T4a Thrust with one leg followed by Spin 720 720 720^(@)720^{\circ}
单腿推进后旋转 720 720 720^(@)720^{\circ}
0.80
T4b Thrust with flexibility and descent
灵活的推力和下降
T4c Thrust followed by Spin 180 180 180^(@)180^{\circ}
推力后接旋转 180 180 180^(@)180^{\circ}
Level Code Description DD Value B TB Thrust with one or two legs followed by crashing on the surface 0.30 1 T1 Thrust with one leg followed by vertical descent 0.45 2 т2a Thrust with one leg followed by Spin 180^(@) 0.50 T2b Thrust with one leg followed by Twirl 180^(@) and a crash 3 ТЗа Thrust and vertical descent 0.65 T3b Thrust with one leg followed by Spin 360^(@) T3c Thrust with one leg followed by Twirl 180^(@) and descent T3d Thrust with flexibility followed by crashing 4 T4a Thrust with one leg followed by Spin 720^(@) 0.80 T4b Thrust with flexibility and descent T4c Thrust followed by Spin 180^(@) | Level | Code | Description | DD Value | | :---: | :---: | :---: | :---: | | B | TB | Thrust with one or two legs followed by crashing on the surface | 0.30 | | 1 | T1 | Thrust with one leg followed by vertical descent | 0.45 | | 2 | т2a | Thrust with one leg followed by Spin $180^{\circ}$ | 0.50 | | | T2b | Thrust with one leg followed by Twirl $180^{\circ}$ and a crash | | | 3 | ТЗа | Thrust and vertical descent | 0.65 | | | T3b | Thrust with one leg followed by Spin $360^{\circ}$ | | | | T3c | Thrust with one leg followed by Twirl $180^{\circ}$ and descent | | | | T3d | Thrust with flexibility followed by crashing | | | 4 | T4a | Thrust with one leg followed by Spin $720^{\circ}$ | 0.80 | | | T4b | Thrust with flexibility and descent | | | | T4c | Thrust followed by Spin $180^{\circ}$ | |
T4d

飞鱼(带下降)向垂直位置施加推力,并在不失高度的情况下迅速将一条腿降低到空中鱼尾位置*。在飞鱼之后,可以用直腿或弯腿连接,随后进行垂直下降。声明以下降结束。*底部腿必须在“VP 锥”区域之外**提醒您,您不能与旋转或垂直下降声明结合。
Flying Fish (with descent)
A thrust is executed to a Vertical Position and with no loss of height one leg is rapidly lowered to an airborne Fishtail Position*. After the Flying Fish the join may be with a straight or bent leg followed by a vertical descent. The declaration ends with the descent.
*The bottom leg must be out of the "VP cone" area
**Reminder you may not combine with a rotation or vertical descent declaration
Flying Fish (with descent) A thrust is executed to a Vertical Position and with no loss of height one leg is rapidly lowered to an airborne Fishtail Position*. After the Flying Fish the join may be with a straight or bent leg followed by a vertical descent. The declaration ends with the descent. *The bottom leg must be out of the "VP cone" area **Reminder you may not combine with a rotation or vertical descent declaration| Flying Fish (with descent) | | :--- | | A thrust is executed to a Vertical Position and with no loss of height one leg is rapidly lowered to an airborne Fishtail Position*. After the Flying Fish the join may be with a straight or bent leg followed by a vertical descent. The declaration ends with the descent. | | *The bottom leg must be out of the "VP cone" area | | **Reminder you may not combine with a rotation or vertical descent declaration |
T4e Thrust followed by Twirl 180 180 180^(@)180^{\circ} and a crash
推力后接旋转 180 180 180^(@)180^{\circ} 和一次撞击
5 T5a Thrust followed by Spin 360
推力后接 360 度旋转
0.90
T5b Thrust followed by Twirl 180 180 180^(@)180^{\circ} and descent
推力后接旋转 180 180 180^(@)180^{\circ} 和下降
T5c Thrust with flexibility followed by Spin 180 180 180^(@)180^{\circ}
灵活的推力后接旋转 180 180 180^(@)180^{\circ}
T5d

飞鱼旋转 180 180 180^(@)180^{\circ} 或 推力鱼尾直升机旋转 180 180 180^(@)180^{\circ} 与 T4 飞鱼相同的定义,带有旋转 180 180 180^(@)180^{\circ} 作为结束
Flying Fish Spin 180 180 180^(@)180^{\circ} or
Thrust Fishtail Helicopter Spinning 180 180 180^(@)180^{\circ}
Same definition as T4 Flying Fish with a Spin 180 180 180^(@)180^{\circ} as ending
Flying Fish Spin 180^(@) or Thrust Fishtail Helicopter Spinning 180^(@) Same definition as T4 Flying Fish with a Spin 180^(@) as ending| Flying Fish Spin $180^{\circ}$ or | | :--- | | Thrust Fishtail Helicopter Spinning $180^{\circ}$ | | Same definition as T4 Flying Fish with a Spin $180^{\circ}$ as ending |
T5e One leg Thrust with Twirl 180 180 180^(@)180^{\circ} followed by Spin 360 360 360^(@)360^{\circ}
单腿推旋 180 180 180^(@)180^{\circ} 然后旋转 360 360 360^(@)360^{\circ}
6 T6a Thrust with flexibility followed by Spin 360 360 360^(@)360^{\circ}
灵活的推力后接旋转 360 360 360^(@)360^{\circ}
1.10
T6b Thrust with Twirl 180 180 180^(@)180^{\circ} followed by Spin 360 360 360^(@)360^{\circ}
旋转推力 180 180 180^(@)180^{\circ} 然后是旋转 360 360 360^(@)360^{\circ}
T6c

飞鱼 360 360 360^(@)360^{\circ} 或 推力鱼尾直升机旋转 360 与 T4 飞鱼相同的定义,带有旋转 360 360 360^(@)360^{\circ} 作为结束
Flying Fish 360 360 360^(@)360^{\circ} or
Thrust Fishtail Helicopter Spinning 360
Same definition as T4 Flying Fish with a Spin 360 360 360^(@)360^{\circ} as ending
Flying Fish 360^(@) or Thrust Fishtail Helicopter Spinning 360 Same definition as T4 Flying Fish with a Spin 360^(@) as ending| Flying Fish $360^{\circ}$ or | | :--- | | Thrust Fishtail Helicopter Spinning 360 | | Same definition as T4 Flying Fish with a Spin $360^{\circ}$ as ending |
7 T7 Thrust followed by Spin 720
推力后接 720 度旋转
1.50
8 T8 Thrust with flexibility followed by Spin 720 720 720^(@)720^{\circ}
灵活的推力后接旋转 720 720 720^(@)720^{\circ}
1.70
9 T9a Thrust to height of 8 . 5 8 . 5 8.5\mathbf{8 . 5} (waist) or higher followed by Spin 1080 1080 1080^(@)1080^{\circ} or more
推力达到 8 . 5 8 . 5 8.5\mathbf{8 . 5} (腰部)或更高,然后旋转 1080 1080 1080^(@)1080^{\circ} 或更多
2.00
T9b Thrust to height of 8 . 5 8 . 5 8.5\mathbf{8 . 5} (waist) or higher continued by catching (clearly stopping - stable height demonstrated for 1s or more) in a VP above the knees or higher
推力达到 8 . 5 8 . 5 8.5\mathbf{8 . 5} (腰部)或更高,随后通过在膝盖以上的 VP 中捕捉(明显停止 - 稳定高度保持 1 秒或更长时间)继续进行
T4d "Flying Fish (with descent) A thrust is executed to a Vertical Position and with no loss of height one leg is rapidly lowered to an airborne Fishtail Position*. After the Flying Fish the join may be with a straight or bent leg followed by a vertical descent. The declaration ends with the descent. *The bottom leg must be out of the "VP cone" area **Reminder you may not combine with a rotation or vertical descent declaration" T4e Thrust followed by Twirl 180^(@) and a crash 5 T5a Thrust followed by Spin 360 0.90 T5b Thrust followed by Twirl 180^(@) and descent T5c Thrust with flexibility followed by Spin 180^(@) T5d "Flying Fish Spin 180^(@) or Thrust Fishtail Helicopter Spinning 180^(@) Same definition as T4 Flying Fish with a Spin 180^(@) as ending" T5e One leg Thrust with Twirl 180^(@) followed by Spin 360^(@) 6 T6a Thrust with flexibility followed by Spin 360^(@) 1.10 T6b Thrust with Twirl 180^(@) followed by Spin 360^(@) T6c "Flying Fish 360^(@) or Thrust Fishtail Helicopter Spinning 360 Same definition as T4 Flying Fish with a Spin 360^(@) as ending" 7 T7 Thrust followed by Spin 720 1.50 8 T8 Thrust with flexibility followed by Spin 720^(@) 1.70 9 T9a Thrust to height of 8.5 (waist) or higher followed by Spin 1080^(@) or more 2.00 T9b Thrust to height of 8.5 (waist) or higher continued by catching (clearly stopping - stable height demonstrated for 1s or more) in a VP above the knees or higher | | T4d | Flying Fish (with descent) <br> A thrust is executed to a Vertical Position and with no loss of height one leg is rapidly lowered to an airborne Fishtail Position*. After the Flying Fish the join may be with a straight or bent leg followed by a vertical descent. The declaration ends with the descent. <br> *The bottom leg must be out of the "VP cone" area <br> **Reminder you may not combine with a rotation or vertical descent declaration | | | :---: | :---: | :---: | :---: | | | T4e | Thrust followed by Twirl $180^{\circ}$ and a crash | | | 5 | T5a | Thrust followed by Spin 360 | 0.90 | | | T5b | Thrust followed by Twirl $180^{\circ}$ and descent | | | | T5c | Thrust with flexibility followed by Spin $180^{\circ}$ | | | | T5d | Flying Fish Spin $180^{\circ}$ or <br> Thrust Fishtail Helicopter Spinning $180^{\circ}$ <br> Same definition as T4 Flying Fish with a Spin $180^{\circ}$ as ending | | | | T5e | One leg Thrust with Twirl $180^{\circ}$ followed by Spin $360^{\circ}$ | | | 6 | T6a | Thrust with flexibility followed by Spin $360^{\circ}$ | 1.10 | | | T6b | Thrust with Twirl $180^{\circ}$ followed by Spin $360^{\circ}$ | | | | T6c | Flying Fish $360^{\circ}$ or <br> Thrust Fishtail Helicopter Spinning 360 <br> Same definition as T4 Flying Fish with a Spin $360^{\circ}$ as ending | | | 7 | T7 | Thrust followed by Spin 720 | 1.50 | | 8 | T8 | Thrust with flexibility followed by Spin $720^{\circ}$ | 1.70 | | 9 | T9a | Thrust to height of $\mathbf{8 . 5}$ (waist) or higher followed by Spin $1080^{\circ}$ or more | 2.00 | | | T9b | Thrust to height of $\mathbf{8 . 5}$ (waist) or higher continued by catching (clearly stopping - stable height demonstrated for 1s or more) in a VP above the knees or higher | |

2. SPINS (S)

This family includes all types of Spins - which is a rotation in a Vertical Position (as per general principles). It includes ascending/descending spins and combined/reversed combined spins.
这个家庭包括所有类型的旋转 - 这是一个垂直位置的旋转(根据一般原则)。它包括上升/下降旋转和组合/反向组合旋转。
  • When spin is stated, it can be either an ascending or descending spin (same code and value) - ascending and descending are NOT differentiated.
    当旋转被说明时,它可以是上升或下降的旋转(相同的代码和数值) - 上升和下降没有区分。
  • For descending spins in free hybrids, the definition of degrees is by the submersion of the toes, OR when the rotation has come to a complete stop at the ankles level. Please note this is different than for Figures or Technical Required Elements (see BM 13).
    对于自由混合体中的下降旋转,度数的定义是通过脚趾的浸入,或者当旋转在脚踝水平完全停止时。请注意,这与图形或技术要求元素不同(见 BM 13)。
  • For ascending spins in free hybrids, the definition of degrees begins when the toes break the water’s surface, O R O R ORO R at the ankles level. Please note this is different than for Figures or Technical Required Elements (see BM 13).
    对于自由混合体中的上升旋转,度数的定义从脚趾破水面开始, O R O R ORO R 在脚踝水平。请注意,这与图形或技术要求元素不同(见 BM 13)。
  • Spin allowances (BM 12 and 13) do not apply to spin declarations in free hybrids. Athletes must fully complete rotations as declared on the Coach Card. For example, if a S2 is declared (Spin 720 720 720^(@)720^{\circ} with one or two legs), then the Technical Controllers will be watching for completion of at least a full 720 720 720^(@)720^{\circ}. Rotating more than declared is ok, rotating less than declared is subject to a Base Mark.
    旋转津贴(BM 12 和 13)不适用于自由混合项目中的旋转声明。运动员必须完全完成教练卡上声明的旋转。例如,如果声明为 S2(旋转 720 720 720^(@)720^{\circ} ,一条或两条腿),那么技术控制员将关注至少完成一个完整的 720 720 720^(@)720^{\circ} 。旋转超过声明是可以的,旋转少于声明则会受到基础分的影响。
  • A minimum height of 3.5 as per single and double leg height chart must be demonstrated to start a spin descending and a minimum height of 3.5 as per single and double leg height chart must be demonstrated to finish a spin ascending:
    根据单腿和双腿高度图,开始下降旋转时必须达到最低高度 3.5,完成上升旋转时也必须达到最低高度 3.5。

  • A spin (ascending or descending) is defined as a gradual change of a minimum of two height levels which must always end at the ankles or the submersion of the toes. A change of only one height level during a spin declaration would be subject to Base Mark.
    旋转(上升或下降)被定义为至少两个高度级别的逐渐变化,必须始终以脚踝或脚趾的浸没结束。在旋转声明中仅改变一个高度级别将受到基础分数的影响。
  • Ascending and descending spins must rise/drop gradually. Athletes who obviously hold the rotation at the same height level (ie twisting vs spinning) will be subject to a Base Mark as per below standards:
    上升和下降的旋转必须逐渐上升/下降。明显在同一高度水平(即扭转与旋转)保持旋转的运动员将根据以下标准受到基础分的影响:
For Levels SB-S2 对于 SB-S2 级别
Entire rotation must be gradual
整个旋转必须是渐进的
For Levels S3-S5 适用于 S3-S5 级别
A maximum of one rotation at each height level is allowed
每个高度级别最多允许一次旋转

For Levels 6-10 适用于 6-10 级
A maximum of two rotations at each height level is allowed
每个高度级别最多允许两次旋转
  • Spin Level Basic (B), Level 1 and Level 2, are for spins with one or two legs. Beginning at level 3 all spins must be performed with two legs.
    旋转级别基础(B)、级别 1 和级别 2 适用于单腿或双腿旋转。从级别 3 开始,所有旋转必须用双腿进行。
  • Spins shall have the rotation of the BODY counted “wall-to-wall” to accomplish the declared degree of rotation. For rotations of 360 360 360^(@)360^{\circ} or more - the wall or direction you start at is the wall or direction you must finish for TCs to verify completion of rotation. Rotating more than declared is ok, rotating less than declared is subject to a Base Mark.
    旋转应以“墙到墙”的方式计算身体的旋转,以完成声明的旋转度数。对于 360 360 360^(@)360^{\circ} 或更多的旋转 - 开始的墙或方向就是你必须完成的墙或方向,以便技术裁判验证旋转的完成。旋转超过声明的旋转是可以的,旋转少于声明的旋转则会受到基础分的影响。
  • Various modifications of leg positions during spins are allowed as long as the one or two leg position meets the definition of VP as per General Principle a). Unbalanced or off-angle spins are not differentiated, and those movements would be considered in artistic impression.
    在旋转过程中,只要单腿或双腿的位置符合一般原则 a)中 VP 的定义,就允许各种腿部位置的修改。失衡或倾斜的旋转没有区别,这些动作将被视为艺术印象的一部分。
  • When “two legs” is stated, it means VP definition (two legs within 45 45 45^(@)45^{\circ} of vertical), and “one leg” means one leg within 45 45 45^(@)45^{\circ} of vertical. Both as per general principle a).
    当提到“两个腿”时,它指的是 VP 定义(在 45 45 45^(@)45^{\circ} 的垂直范围内的两个腿),而“一个腿”则指的是在 45 45 45^(@)45^{\circ} 的垂直范围内的一个腿。两者均符合一般原则 a)。
  • Spins with one leg includes Bent Knee Vertical Position, Fishtail/Crane, Knight, and other one leg VP position options or variants.
    单腿旋转包括弯膝垂直位置、鱼尾/鹤、骑士以及其他单腿垂直位置选项或变体。
  • Rotations with two legs includes Vertical Position “VP”, Fishtail within 45 45 45^(@)45^{\circ} of Vertical, Arched VP and other positions where 2 legs are clearly visible within 45 45 45^(@)45^{\circ} of the vertical line.
    双腿旋转包括垂直位置“VP”、在垂直线 45 45 45^(@)45^{\circ} 范围内的鱼尾、拱形 VP 以及其他在垂直线 45 45 45^(@)45^{\circ} 范围内清晰可见的双腿位置。
  • Joining/opening/bending/extending movements from one leg positions to two leg (VP) positions (or two-leg to one leg positions) such as Bent Knee VP/Fishtail to VP or VP to Bent Knee VP/Fishtail, are considered in all “one leg” spin classifications.
    从单腿位置到双腿(VP)位置(或从双腿到单腿位置)的加入/打开/弯曲/延伸动作,例如弯膝 VP/鱼尾到 VP 或 VP 到弯膝 VP/鱼尾,均被视为所有“单腿”旋转分类中的一部分。
  • A Combined or Reverse Combined Spin (defined in the table as “Combined”) will be counted only in the case of an equal number of descending and ascending or ascending and descending rotations with no stop that start and finish at the same height (for example if toes breaking the surface is beginning of spin, then toes submerging must be the end).
    只有在下降和上升或上升和下降旋转的数量相等且没有停顿的情况下,才会计算组合或反向组合旋转(在表中定义为“组合”),并且旋转必须在相同高度开始和结束(例如,如果脚趾破水面是旋转的开始,则脚趾沉入水中必须是结束)。
  • A Combined or Reverse Combined Spin in Levels Basic, 1 and 2 where it states, “one or two legs” MAY include a combination of one and two legs
    在基础、1 级和 2 级的组合或反向组合旋转中,提到“一个或两个腿”可以包括一个腿和两个腿的组合
  • Example 1: starting in a Bent Knee VP, spin descending 360 while joining to VP, and then spin ascending 360 staying in VP
    示例 1:从弯膝的 VP 开始,旋转 360 度下降,同时加入 VP,然后在 VP 中旋转 360 度上升
  • Example 2: starting in a Bent Knee VP, spin descending 360 while joining to VP, then ascending spin 360 while returning to a Bent Knee VP
    示例 2:从弯膝 VP 开始,旋转 360 度下降,同时加入 VP,然后在返回到弯膝 VP 时上升旋转 360 度
  • Ascending and descending during Combined or Reverse Combined Spins (including Two-Direction) must rise/drop gradually. Athletes who obviously hold the rotation at the same height level (ie twisting vs spinning) will be subject to a Base Mark as per below standards:
    在组合或反向组合旋转(包括双向旋转)期间,上升和下降必须逐渐进行。明显保持在同一高度水平(即扭转与旋转)的运动员将根据以下标准受到基础分的影响:
For Levels SCB-SC2 / SCDB-SCD2
对于级别 SCB-SC2 / SCDB-SCD2

Entire rotation must be gradual
整个旋转必须是渐进的

For Levels SC3-SC5 / SCD3-SCD5
对于级别 SC3-SC5 / SCD3-SCD5

A maximum of one rotation at each height level is allowed
每个高度级别最多允许一次旋转
For Level SC6 / SCD6
对于级别 SC6 / SCD6

A maximum of two rotations at each height level is allowed
每个高度级别最多允许两次旋转
  • A “Two-Direction” Spin means a spin in one direction, followed without a pause by an equal spin in the opposite direction. For example:
    “双向旋转”是指一个方向的旋转,紧接着没有停顿地进行相等的反方向旋转。例如:
  • SCD2 - Combined 720 720 720^(@)720^{\circ} (one or two legs) = a descending or ascending rotation of 720 720 720^(@)720^{\circ} followed without a pause by an ascending or descending rotation of 720 720 720^(@)720^{\circ} in the opposite direction.
    SCD2 - 组合 720 720 720^(@)720^{\circ} (一条或两条腿)= 720 720 720^(@)720^{\circ} 的下降或上升旋转后不间断地进行 720 720 720^(@)720^{\circ} 的上升或下降旋转,方向相反。
Level 级别 Code 代码 Description 描述 DD Value DD 值
B SB Spin 180 180 180^(@)180^{\circ} (one or two legs)
旋转 180 180 180^(@)180^{\circ} (一条或两条腿)
0.15
SCB Combined 180 180 180^(@)180^{\circ} (one or two legs)
组合 180 180 180^(@)180^{\circ} (一条或两条腿)
0.35
SCDB Two-direction Combined 180 180 180^(@)180^{\circ} (one or two legs)
双向组合 180 180 180^(@)180^{\circ} (一条或两条腿)
0.40
1 S1 Spin 360 360 360^(@)360^{\circ} (one or two legs)
旋转 360 360 360^(@)360^{\circ} (一条或两条腿)
0.35
SC1 Combined 360 360 360^(@)360^{\circ} (one or two legs)
组合 360 360 360^(@)360^{\circ} (一条或两条腿)
0.80
SCD1 Two-direction Combined 360 360 360^(@)360^{\circ} (one or two legs)
双向组合 360 360 360^(@)360^{\circ} (一条或两条腿)
0.85
2 S2 Spin 720 720 720^(@)720^{\circ} (one or two legs)
旋转 720 720 720^(@)720^{\circ} (一条或两条腿)
0.75
SC2 Combined 720 720 720^(@)720^{\circ} (one or two legs)
组合 720 720 720^(@)720^{\circ} (一条或两条腿)
1.60
SCD2 Two-direction Combined 720 720 720^(@)720^{\circ} (one or two legs)
双向组合 720 720 720^(@)720^{\circ} (一条或两条腿)
1.65
3 53 Spin 1080 1080 1080^(@)1080^{\circ} (two legs)
旋转 1080 1080 1080^(@)1080^{\circ} (两条腿)
1.15
SC3 Combined 1080 1080 1080^(@)1080^{\circ} (two legs)
组合 1080 1080 1080^(@)1080^{\circ} (两条腿)
2.40
SCD3 Two-direction Combined 1080 1080 1080^(@)1080^{\circ} (two legs)
双向组合 1080 1080 1080^(@)1080^{\circ}