
Flash 提交通过 Ruffle 进行模拟。Ruffle 目前正在开发中,不保证兼容性。单击此处了解更多信息。
编辑:这不再进行
现在学校的学期终于结束了,我终于有了一些时间来实现一些本来就应该在很久以前就存在的 QoL 功能。:x
其中包括保存/加载、战斗中休息/等待和临时地图。
与往常一样,一切都可能会发生变化,所有数字/描述/等都没有经过平衡或调整。
完整的更改列表:
- 由于 Serule 而
进一步优化了世界/地图加载 - 区域只会在玩家附近加载,根据最近的行进方向“引导”玩家
- 优化了 100% 到 5000% 以上(时间减少到 <0.1 秒,从 0.1 秒减少到超过 0.5 秒)
- 保存文件已修复为与任务一起使用(希望如此)并重新启用
- 添加了游戏内时间/时钟
- 添加了影响脂肪转化率
的玩家新陈代谢 - 在主世界
增加了休息 - 休息目前固定为一小时间隔
- 休息每小时恢复 10% 的最大生命值
- 休息会消化胃中的大部分物质,将其转化为脂肪的速度略高于旅行
时的速度 - 请注意,由于休息需要整整一个小时,它看起来比旅行时消化得更多,因为旅行只需要几分钟
- 如果你在有潜在敌人或事件遭遇的空间上休息, 你仍然可以在休息时被打断并触发遭遇战,尽管概率
大大降低 - 休息会导致新陈代谢略有减少,从而增加脂肪转化率(因此,移动会导致新陈代谢略有增加,从而减少脂肪转化率)
- 添加了等待战斗以跳过你的回合
- 在药剂师中添加了一些消化物品,它们可以立即消化你胃容量的一部分,脂肪转化率甚至比休息
时还要高 - 添加了一个新的临时地图并重新启用了地图/迷你地图功能 - 我很快意识到没有地图
导航是多么不可能 - 杂项错误修复,除其他外
,---
更新 v0.8.2.1
热修复错误,导致在森林中完成强制喂食任务后无法杀死任何东西。当你达到最大容量时,你会因食物昏迷而“死亡”,但随后以 1 HP 恢复生机。问题是游戏仍然认为你已经死了,所以它不会正确注册一些命令。
我还应该注意,保存文件不应该在不同版本之间工作。这是为了避免在开发初期时可能出现的不兼容情况。
现在学校的学期终于结束了,我终于有了一些时间来实现一些本来就应该在很久以前就存在的 QoL 功能。:x
其中包括保存/加载、战斗中休息/等待和临时地图。
与往常一样,一切都可能会发生变化,所有数字/描述/等都没有经过平衡或调整。
完整的更改列表:
- 由于 Serule 而

- 优化了 100% 到 5000% 以上(时间减少到 <0.1 秒,从 0.1 秒减少到超过 0.5 秒)
- 保存文件已修复为与任务一起使用(希望如此)并重新启用
- 添加了游戏内时间/时钟
- 添加了影响脂肪转化率
的玩家新陈代谢 - 在主世界
增加了休息 - 休息目前固定为一小时间隔
- 休息每小时恢复 10% 的最大生命值
- 休息会消化胃中的大部分物质,将其转化为脂肪的速度略高于旅行
时的速度 - 请注意,由于休息需要整整一个小时,它看起来比旅行时消化得更多,因为旅行只需要几分钟
- 如果你在有潜在敌人或事件遭遇的空间上休息, 你仍然可以在休息时被打断并触发遭遇战,尽管概率
大大降低 - 休息会导致新陈代谢略有减少,从而增加脂肪转化率(因此,移动会导致新陈代谢略有增加,从而减少脂肪转化率)
- 添加了等待战斗以跳过你的回合
- 在药剂师中添加了一些消化物品,它们可以立即消化你胃容量的一部分,脂肪转化率甚至比休息
时还要高 - 添加了一个新的临时地图并重新启用了地图/迷你地图功能 - 我很快意识到没有地图
导航是多么不可能 - 杂项错误修复,除其他外
,---
更新 v0.8.2.1
热修复错误,导致在森林中完成强制喂食任务后无法杀死任何东西。当你达到最大容量时,你会因食物昏迷而“死亡”,但随后以 1 HP 恢复生机。问题是游戏仍然认为你已经死了,所以它不会正确注册一些命令。
我还应该注意,保存文件不应该在不同版本之间工作。这是为了避免在开发初期时可能出现的不兼容情况。
类别 闪光 / 胖皮草
Species 物种 Unspecified / Any 未指定 / 任何
Gender Any
Size 800 x 600px
File Size 440 kB
Listed in Folders
Help with Tags & Codes formatting.
combat not working, every turn it randomly chooses who strikes, never hit and hit back, with slime you can't defeat it even after it gets to 0 hp, you submit to it and nothing happens, you just keep fighting till it overfills you, and with boar you never get a turn, just wait to die.
I'm liking what I see so far. I didn't have any problem with combat.
The only suggestion I have is regarding the UI -- The "back" button occupies the same place as the "load" button, so if you're mashing "back" to leave a building, you can easily load a save by accident.
The only suggestion I have is regarding the UI -- The "back" button occupies the same place as the "load" button, so if you're mashing "back" to leave a building, you can easily load a save by accident.
alright. When you start a NEW game. The bug is already in effect even when you saved the game. When you buy the first digestive pill. It will say + Infinity to fatness. Once you consume it. It will do nothing.
After that, the second digestive pill onward, will be normal again allowing you to get nice and fat with a full stomach. And saving will save the normal effect as the bug just goes away for some reason.
It's very weird. But at least it's not all bad.
After that, the second digestive pill onward, will be normal again allowing you to get nice and fat with a full stomach. And saving will save the normal effect as the bug just goes away for some reason.
It's very weird. But at least it's not all bad.
that's cool. I have a question for you.
Will there be a place or anything that will allow your character to train a stat, Such as endurance, strength, and the like? at a cost of some fat or such in the later updates?
Of course it might be different. Just wandering as it would be cool. And maybe up to 3 different save files. (I would so have two for whale-like fatties. and one for a stronger slim guy.)
Will there be a place or anything that will allow your character to train a stat, Such as endurance, strength, and the like? at a cost of some fat or such in the later updates?
Of course it might be different. Just wandering as it would be cool. And maybe up to 3 different save files. (I would so have two for whale-like fatties. and one for a stronger slim guy.)
Randomly walking around, get to (47, 36) and I think, "Well that's weird. Oh, well." Get to (46, 35), "Them again? Now I'm curious." Starts following, get to (35, 26) and after reading text I think, "Umm, starting to get weird here. Well, weirder than it already was anyways." Still following, get to (40, 20), read text and thought, "Now I REALLY want to know what's going on in there! Too bad it's incomplete. Gonna have to wait until the game goes through a few more updates until then. Well, back to what I was doing earlier! Randomly walking around and reading the text that pops up."
Now all that's left for me to do is wait for more updates! Loving the game so far! XD
Now all that's left for me to do is wait for more updates! Loving the game so far! XD
Unlikely. Flash is not something FA went that far out of the way to support. It's very easy to support flash in a computer browser, mobile less so. Realistically, an FA app is never gonna happen considering their management lol.
There are mobile browsers that support flash though. I'm not sure about iOS, but it's a thing for android.
There are mobile browsers that support flash though. I'm not sure about iOS, but it's a thing for android.
There will eventually be a character creation screen in the beginning. However, it will most likely only include name and gender. The process of fleshing out a character, including its species, will be part of the player's progression throughout the game.
And no, there will not be any unbirthing. This game will be SFW in a relatively loose sense and focus primarily on weight gain, inflation, and vore.
And no, there will not be any unbirthing. This game will be SFW in a relatively loose sense and focus primarily on weight gain, inflation, and vore.
Hey, I really like the travelling system! At some point, will you be able to add other characters to your party, who have their own weights and digestion and all that?
Loving it so far, and I thus cannot wait for the next update! If I could code better than print("Hello World!"), I'd sign up to help, buuuut...I can't code for shit x3
Loving it so far, and I thus cannot wait for the next update! If I could code better than print("Hello World!"), I'd sign up to help, buuuut...I can't code for shit x3
Alright, I completely understand, making things modular makes it a heck of a lot easier to work with, its alright either way if you accept me or not, I know that managing something like this can be difficult in and of itself, and adding something like another programmer to the mix can make that more difficult.
I'm aware content is the biggest thing missing. The thing with the river is also something I'm aware. Some of it's intentional, others I just haven't bothered to fix.
Unfortunately, this project is being put on hold until the summer. There's more information here if you want: http://www.furaffinity.net/journal/7386581/
Unfortunately, this project is being put on hold until the summer. There's more information here if you want: http://www.furaffinity.net/journal/7386581/
Not sure if you are looking for feedback, but I enjoy the game so far and want to help it get better, anyway, here's my take on it. The UI movement buttons could be improved with some arrows on it, when I first opened it up I was very confused on what to do. Maybe make a town label for Staphshire. The UI in general looks bland but eh it gets the job done.
Great game so far! I can't wait to play the other updates! :)
Great game so far! I can't wait to play the other updates! :)
For now, no, unfortunately. The project has been in an odd spot for me lately, where I want to move it forward but can't find the motivation to buckle down and do it. Hopefully, I'll get to it sooner rather than later, but I apologize that I honestly can't hold any promises at the moment.
If you ever do get back to this I found a bug. Somewhere on the northern coast i encountered a move direction called "Block" which let me get on the other side of the "invisible wall" that prevents movement outside the map. Every single set of colored blocks outside the map has a name.
I just discovered this, so apologies for this late comment!
This looks promising. I hope that from your last journal talking about it that there will be an update sometime soon. Not holing any hopes, because I understand being busy with classes. I am right now as well. But this will be something mindless to do while I'm doing my classwork and can't think. At least, for a little while.
This looks promising. I hope that from your last journal talking about it that there will be an update sometime soon. Not holing any hopes, because I understand being busy with classes. I am right now as well. But this will be something mindless to do while I'm doing my classwork and can't think. At least, for a little while.
I'm for years late to this, but I just wanna say that I am amazed how this game seems to work on Windows media player. Anyways I got to 1000 gold, 1000fat, and glitched around the outer bounds of the map so far while wondering if there were any more quests beyond Sword and Belly, but it was neat playing a glimps of this world you made. Thanks for the experience!
Unfortunately, no. You can download the swf file and run it in a standalone flash player though.
https://www.howtogeek.com/438141/ho.....r-web-browser/
https://www.howtogeek.com/438141/ho.....r-web-browser/
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